Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 161 days ago
4 / 2 / 15
K / D / A
63.3%
Kill participation
980.8
Damage / min
13,562g
427.4 gold / min
33
5 placed · 6 cleared
283
8.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDJFrytek#EUW
Renekton · Top
8 / 9 / 3
44% KP
20,419
19.1% share
13,663g
234 CS · 7.4/m
Twight Wheeler#ŠKOLA
Viego · Jungle
9 / 4 / 7
64% KP
21,164
19.8% share
14,950g
205 CS · 6.5/m
qwefqwefqwfe#qwefq
Syndra · Mid
1 / 9 / 6
28% KP
18,932
17.7% share
11,187g
277 CS · 8.7/m
Frère Jean Low#3039
Ezreal · ADC
6 / 3 / 7
52% KP
39,971
37.4% share
16,176g
277 CS · 8.7/m
KRAL OSMAN#111
Janna · Support
1 / 5 / 15
64% KP
6,523
6.1% share
8,722g
22 CS · 0.7/m
Red side
Victoryno way#333
Irelia · Top
3 / 9 / 2
16.7% KP
14,577
13.2% share
13,148g
288 CS · 9.1/m
Beezo#TTV
Udyr · Jungle
8 / 4 / 11
63.3% KP
21,592
19.6% share
15,015g
239 CS · 7.5/m
twtv Peng04#NMIXX
Ahri · Mid
4 / 2 / 15
63.3% KP
31,123
28.2% share
13,562g
283 CS · 8.9/m
明月天涯#五音Jw
Riven · ADC
10 / 4 / 5
50% KP
26,274
23.8% share
18,557g
279 CS · 8.8/m
Trailblazer#005
Senna · Support
5 / 6 / 15
66.7% KP
16,811
15.2% share
12,147g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
