Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 161 days ago
5 / 3 / 7
K / D / A
75%
Kill participation
1,281.3
Damage / min
11,195g
420.3 gold / min
17
6 placed · 2 cleared
264
9.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTrès nul est con#Golem
Malphite · Top
10 / 3 / 9
57.6% KP
25,497
24% share
12,748g
184 CS · 6.9/m
PointCheck#EUW
Rek'Sai · Jungle
6 / 1 / 6
36.4% KP
17,401
16.4% share
12,354g
196 CS · 7.4/m
Dagestan#2or3
Xin Zhao · Mid
10 / 8 / 7
51.5% KP
33,124
31.2% share
11,131g
185 CS · 6.9/m
The Starry Night#WITCH
Xayah · ADC
7 / 1 / 7
42.4% KP
22,555
21.3% share
14,176g
257 CS · 9.6/m
Fallen Through#3609
Rakan · Support
0 / 3 / 20
60.6% KP
7,525
7.1% share
8,759g
27 CS · 1/m
Red side
Defeatcrimson death#ichor
Vladimir · Top
2 / 8 / 6
50% KP
25,149
25.3% share
9,886g
209 CS · 7.8/m
KimGeonBu#999
Lee Sin · Jungle
7 / 8 / 5
75% KP
19,460
19.6% share
11,634g
150 CS · 5.6/m
twtv Peng04#NMIXX
Ahri · Mid
5 / 3 / 7
75% KP
34,125
34.4% share
11,195g
264 CS · 9.9/m
Sneakster#EUW
Yunara · ADC
1 / 7 / 4
31.3% KP
11,446
11.5% share
9,258g
191 CS · 7.2/m
CryptoMiner73#EUW
Karma · Support
1 / 8 / 4
31.3% KP
9,151
9.2% share
6,398g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
