Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 160 days ago
1 / 5 / 4
K / D / A
41.7%
Kill participation
524.1
Damage / min
8,645g
350.2 gold / min
15
7 placed · 4 cleared
174
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMakkor#EUW
Ornn · Top
3 / 10 / 2
41.7% KP
11,952
16.4% share
8,213g
156 CS · 6.3/m
Czarymary#777
Zyra · Jungle
3 / 7 / 3
50% KP
21,345
29.2% share
9,310g
150 CS · 6.1/m
Олежа McLovin#ICON
Yone · Mid
5 / 5 / 1
50% KP
14,960
20.5% share
11,088g
192 CS · 7.8/m
twtv Peng04#NMIXX
Seraphine · ADC
1 / 5 / 4
41.7% KP
12,937
17.7% share
8,645g
174 CS · 7/m
goroncywir62#rank1
Karma · Support
0 / 7 / 6
50% KP
11,797
16.2% share
6,257g
28 CS · 1.1/m
Red side
VictoryTwTv LadicusVibe#Vayne
Vayne · Top
12 / 5 / 2
41.2% KP
28,366
30.4% share
13,424g
212 CS · 8.6/m
Szustki#666
Nunu & Willump · Jungle
8 / 0 / 12
58.8% KP
18,323
19.6% share
12,658g
202 CS · 8.2/m
Creal#EUW12
Aurora · Mid
10 / 2 / 4
41.2% KP
25,126
26.9% share
12,911g
215 CS · 8.7/m
Rekoko#1710
Jhin · ADC
2 / 2 / 4
17.6% KP
8,716
9.3% share
9,417g
181 CS · 7.3/m
Kral Batuuu#kral
Bard · Support
2 / 3 / 22
70.6% KP
12,811
13.7% share
8,974g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
