Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 159 days ago
7 / 4 / 2
K / D / A
42.9%
Kill participation
964.8
Damage / min
11,352g
493.6 gold / min
21
4 placed · 4 cleared
228
9.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAltaïr Océan#EUW
Fiddlesticks · Top
8 / 5 / 2
25% KP
28,214
23.7% share
10,405g
196 CS · 8.5/m
mind in awe#120
Skarner · Jungle
11 / 5 / 9
50% KP
19,279
16.2% share
12,381g
178 CS · 7.7/m
Backslicer#KekW
Zilean · Mid
0 / 3 / 8
20% KP
12,519
10.5% share
8,866g
169 CS · 7.3/m
SLENDOOOO#DAC
Draven · ADC
20 / 6 / 4
60% KP
50,036
42% share
18,482g
200 CS · 8.7/m
Galacticcc#KCORP
Nautilus · Support
1 / 2 / 22
57.5% KP
9,096
7.6% share
7,926g
18 CS · 0.8/m
Red side
Defeatconqqoncconqqonc#conq
Dr. Mundo · Top
0 / 11 / 3
14.3% KP
15,522
20.3% share
6,233g
117 CS · 5.1/m
KIBZ#ETU
Jarvan IV · Jungle
7 / 7 / 8
71.4% KP
14,181
18.6% share
10,763g
159 CS · 6.9/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 4 / 2
42.9% KP
22,190
29.1% share
11,352g
228 CS · 9.9/m
MMMMMMMMMMMMMMM#6lack
Corki · ADC
6 / 9 / 5
52.4% KP
19,718
25.8% share
11,264g
153 CS · 6.7/m
DOMIDOMIDOMIDOMI#DOMI
Blitzcrank · Support
1 / 9 / 5
28.6% KP
4,719
6.2% share
5,599g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
