Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 159 days ago
3 / 5 / 15
K / D / A
66.7%
Kill participation
363.1
Damage / min
9,928g
299.8 gold / min
116
48 placed · 14 cleared
29
0.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCicciopotetor#EUW
Trundle · Top
7 / 4 / 6
44.8% KP
19,546
17.2% share
15,587g
262 CS · 7.9/m
Corvo Attano#11111
Shyvana · Jungle
6 / 5 / 5
37.9% KP
22,000
19.3% share
13,626g
208 CS · 6.3/m
DesperateNasus#TWTV
Kayle · Mid
10 / 5 / 5
51.7% KP
33,995
29.8% share
17,144g
310 CS · 9.4/m
Kite Machine#2015
Caitlyn · ADC
6 / 8 / 6
41.4% KP
26,681
23.4% share
15,206g
268 CS · 8.1/m
chöego#EUW
Karma · Support
0 / 5 / 17
58.6% KP
11,698
10.3% share
9,479g
33 CS · 1/m
Red side
DefeatGoldmen#TOP
Olaf · Top
2 / 10 / 2
14.8% KP
22,190
17.2% share
11,180g
221 CS · 6.7/m
purplesky#234
Kha'Zix · Jungle
12 / 5 / 5
63% KP
33,015
25.5% share
19,763g
292 CS · 8.8/m
Paleillash#1144
Akali · Mid
4 / 6 / 6
37% KP
22,223
17.2% share
13,258g
251 CS · 7.6/m
B O O S H I#STAR
Senna · ADC
6 / 3 / 14
74.1% KP
39,807
30.8% share
18,731g
293 CS · 8.8/m
twtv Peng04#NMIXX
Nami · Support
3 / 5 / 15
66.7% KP
12,026
9.3% share
9,928g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
