Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 159 days ago
9 / 6 / 3
K / D / A
57.1%
Kill participation
887.9
Damage / min
13,486g
474.3 gold / min
14
4 placed · 2 cleared
206
7.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysz1a béla#EUW
Ornn · Top
4 / 5 / 16
48.8% KP
19,032
14.4% share
9,523g
142 CS · 5/m
910#Gos
Graves · Jungle
15 / 4 / 10
61% KP
33,449
25.3% share
16,582g
230 CS · 8.1/m
wx PaoPaoPW#EUW
Aurelion Sol · Mid
8 / 2 / 17
61% KP
30,580
23.1% share
13,542g
257 CS · 9/m
TEAMFIGHTMACHINE#ASBAK
Swain · ADC
14 / 2 / 23
90.2% KP
40,101
30.3% share
16,711g
212 CS · 7.5/m
CryptoMiner73#EUW
Nautilus · Support
0 / 8 / 25
61% KP
9,124
6.9% share
8,043g
19 CS · 0.7/m
Red side
Defeattwtv Peng04#NMIXX
Akali · Top
9 / 6 / 3
57.1% KP
25,247
25.4% share
13,486g
206 CS · 7.2/m
mind in awe#120
Skarner · Jungle
1 / 10 / 10
52.4% KP
19,480
19.6% share
9,743g
191 CS · 6.7/m
1 driver 4 wheel#bus
Smolder · Mid
6 / 7 / 5
52.4% KP
25,168
25.4% share
12,143g
234 CS · 8.2/m
Krai Andrey#Rank1
Ashe · ADC
3 / 11 / 12
71.4% KP
23,648
23.8% share
10,783g
197 CS · 6.9/m
Gh3a#EUW
Braum · Support
2 / 7 / 14
76.2% KP
5,719
5.8% share
7,521g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
