Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 158 days ago
6 / 1 / 6
K / D / A
48%
Kill participation
581.6
Damage / min
12,033g
398.7 gold / min
26
5 placed · 7 cleared
259
8.6 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywin#trade
Twisted Fate · Top
8 / 3 / 6
56% KP
20,547
24.5% share
19,033g
296 CS · 9.8/m
ZYB CANYON#KR01
Brand · Jungle
4 / 1 / 6
40% KP
16,430
19.6% share
13,091g
274 CS · 9.1/m
twtv Peng04#NMIXX
Ahri · Mid
6 / 1 / 6
48% KP
17,555
20.9% share
12,033g
259 CS · 8.6/m
SBob SquarePants#SBOB
Lux · ADC
3 / 3 / 14
68% KP
13,018
15.5% share
11,375g
191 CS · 6.3/m
Mad CoCo#EUW
Senna · Support
4 / 3 / 14
72% KP
16,338
19.5% share
11,068g
79 CS · 2.6/m
Red side
DefeatOsL Colazz#OsL
Malphite · Top
0 / 6 / 4
36.4% KP
7,054
11.6% share
8,165g
173 CS · 5.7/m
HappyLuckyChappy#takop
Lee Sin · Jungle
4 / 4 / 3
63.6% KP
9,644
15.9% share
11,492g
195 CS · 6.5/m
Opossos#侘 寂
Zilean · Mid
2 / 2 / 1
27.3% KP
10,241
16.9% share
10,197g
235 CS · 7.8/m
Kite Machine#2015
Jinx · ADC
5 / 4 / 5
90.9% KP
26,078
43% share
15,422g
324 CS · 10.7/m
Cribob#EUW0
Thresh · Support
0 / 10 / 10
90.9% KP
7,649
12.6% share
7,273g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
