Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 158 days ago
5 / 5 / 3
K / D / A
40%
Kill participation
1,067.4
Damage / min
11,140g
422.2 gold / min
22
4 placed · 3 cleared
225
8.5 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFF Jääkaappi#EUW
Nasus · Top
8 / 5 / 3
26.2% KP
16,869
17.8% share
11,840g
202 CS · 7.7/m
QuinnDread#EUW
Xin Zhao · Jungle
8 / 8 / 12
47.6% KP
20,411
21.6% share
12,162g
142 CS · 5.4/m
ginsengstacy#EUW
Vladimir · Mid
11 / 1 / 3
33.3% KP
22,678
24% share
13,235g
237 CS · 9/m
TEAMFIGHTMACHINE#ASBAK
Swain · ADC
12 / 3 / 13
59.5% KP
24,699
26.1% share
15,696g
214 CS · 8.1/m
Cribob#EUW0
Thresh · Support
3 / 3 / 26
69% KP
9,894
10.5% share
10,206g
17 CS · 0.6/m
Red side
DefeatYassat#EUW
Vex · Top
2 / 11 / 5
35% KP
23,987
22.5% share
9,637g
162 CS · 6.1/m
NattyNatt#2005
Rengar · Jungle
6 / 10 / 4
50% KP
15,971
15% share
12,951g
226 CS · 8.6/m
twtv Peng04#NMIXX
Ahri · Mid
5 / 5 / 3
40% KP
28,161
26.5% share
11,140g
225 CS · 8.5/m
Mori Buntæro#1313
Smolder · ADC
1 / 8 / 4
25% KP
24,572
23.1% share
10,511g
219 CS · 8.3/m
João#FREAK
Shaco · Support
6 / 8 / 6
60% KP
13,755
12.9% share
9,999g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
