Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 154 days ago
7 / 6 / 6
K / D / A
32.5%
Kill participation
572.5
Damage / min
15,660g
417.8 gold / min
32
8 placed · 9 cleared
311
8.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
5
Inhibitors
1
Herald
4
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqwerdf#2626
Jax · Top
9 / 3 / 12
52.5% KP
26,168
17% share
17,999g
283 CS · 7.6/m
escape reality#Densi
Talon · Jungle
19 / 7 / 14
82.5% KP
57,834
37.5% share
21,753g
243 CS · 6.5/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 6 / 6
32.5% KP
21,460
13.9% share
15,660g
311 CS · 8.3/m
tahe#heh
Ziggs · ADC
5 / 10 / 13
45% KP
38,672
25.1% share
18,616g
287 CS · 7.7/m
Dеlеtеd#Meow
Leona · Support
0 / 6 / 21
52.5% KP
9,885
6.4% share
10,471g
29 CS · 0.8/m
Red side
DefeatTEAMFIGHTMACHINE#ASBAK
Swain · Top
2 / 9 / 12
43.8% KP
29,291
20.3% share
13,732g
293 CS · 7.8/m
Sheiden#1234
Graves · Jungle
12 / 9 / 7
59.4% KP
33,905
23.5% share
20,312g
328 CS · 8.8/m
Gonzo#2843
Quinn · Mid
5 / 8 / 11
50% KP
33,033
22.9% share
14,507g
268 CS · 7.1/m
VAEII#EUW
Mel · ADC
13 / 5 / 6
59.4% KP
36,404
25.3% share
19,933g
351 CS · 9.4/m
Xrusi kai Kafes#444
Nautilus · Support
0 / 9 / 22
68.8% KP
11,484
8% share
10,625g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
