Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Defeat
Ranked Solo/Duo · 153 days ago
2 / 10 / 16
K / D / A
66.7%
Kill participation
499.1
Damage / min
8,967g
356.5 gold / min
31
6 placed · 2 cleared
115
4.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCytryndor#IRL
Gnar · Top
1 / 7 / 3
14.8% KP
11,460
14.2% share
7,701g
159 CS · 6.3/m
twtv Peng04#NMIXX
Vi · Jungle
2 / 10 / 16
66.7% KP
12,552
15.6% share
8,967g
115 CS · 4.6/m
Zenith#Kat
Ahri · Mid
9 / 8 / 4
48.1% KP
19,259
23.9% share
10,088g
161 CS · 6.4/m
ZYB gen4#KR01
Samira · ADC
14 / 7 / 3
63% KP
28,893
35.9% share
16,158g
213 CS · 8.5/m
Hydra#jzbj
Nautilus · Support
1 / 8 / 17
66.7% KP
8,360
10.4% share
7,599g
29 CS · 1.2/m
Red side
VictoryFrank Lundy#AGENT
Vayne · Top
7 / 6 / 6
32.5% KP
24,785
23.1% share
9,974g
173 CS · 6.9/m
Xaro#1337
Diana · Jungle
7 / 7 / 17
60% KP
25,416
23.7% share
12,312g
206 CS · 8.2/m
alix de souza#1453
Sylas · Mid
16 / 4 / 6
55% KP
31,027
29% share
17,615g
238 CS · 9.5/m
Creepano#gfghs
Caitlyn · ADC
9 / 4 / 8
42.5% KP
19,414
18.1% share
13,988g
198 CS · 7.9/m
BONJOUR L AMI#happy
Thresh · Support
1 / 6 / 20
52.5% KP
6,445
6% share
8,139g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
