Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 153 days ago
4 / 2 / 5
K / D / A
42.9%
Kill participation
676.5
Damage / min
10,986g
400.5 gold / min
34
10 placed · 6 cleared
211
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSzustki#666
Gragas · Top
2 / 2 / 5
38.9% KP
19,154
19.4% share
8,992g
199 CS · 7.3/m
fullmute all ty#EUW
Quinn · Jungle
9 / 9 / 1
55.6% KP
25,455
25.8% share
12,497g
181 CS · 6.6/m
anjelik#EUW
Yasuo · Mid
4 / 5 / 3
38.9% KP
15,008
15.2% share
10,461g
230 CS · 8.4/m
Relative#00002
Ezreal · ADC
1 / 1 / 9
55.6% KP
30,472
30.9% share
11,969g
252 CS · 9.2/m
FalléLaQ#LLDLC
Thresh · Support
2 / 4 / 11
72.2% KP
8,425
8.6% share
7,356g
25 CS · 0.9/m
Red side
Victorytwtv Peng04#NMIXX
Sion · Top
4 / 2 / 5
42.9% KP
18,560
20.2% share
10,986g
211 CS · 7.7/m
charlomagico#TEEMO
Teemo · Jungle
1 / 3 / 9
47.6% KP
18,204
19.8% share
11,017g
237 CS · 8.6/m
Charles Leclerc#Pneu
Jayce · Mid
4 / 4 / 4
38.1% KP
19,549
21.3% share
10,380g
217 CS · 7.9/m
TwTv PurifiedUC#0101
Vladimir · ADC
4 / 3 / 7
52.4% KP
21,242
23.1% share
12,077g
238 CS · 8.7/m
GOOD GOY#9to5
Shaco · Support
8 / 6 / 7
71.4% KP
14,408
15.7% share
9,353g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
