Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 148 days ago
10 / 1 / 7
K / D / A
44.7%
Kill participation
619.3
Damage / min
12,355g
477.3 gold / min
26
4 placed · 3 cleared
231
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfubgun#exile
Teemo · Top
3 / 6 / 5
42.1% KP
25,168
33.5% share
10,047g
224 CS · 8.7/m
MadScientist#TTV
Shaco · Jungle
7 / 5 / 2
47.4% KP
13,320
17.7% share
11,910g
188 CS · 7.3/m
meight11#EUW
Mel · Mid
2 / 9 / 2
21.1% KP
21,062
28% share
9,237g
208 CS · 8/m
bro#han
Yasuo · ADC
3 / 10 / 3
31.6% KP
7,237
9.6% share
8,379g
164 CS · 6.3/m
MartHR1#EUW
Pyke · Support
4 / 8 / 6
52.6% KP
8,309
11.1% share
7,104g
24 CS · 0.9/m
Red side
VictoryFluent Lee#EUW33
Viktor · Top
3 / 9 / 6
23.7% KP
19,274
19.6% share
9,704g
183 CS · 7.1/m
ThePack21#KRA
Skarner · Jungle
5 / 1 / 12
44.7% KP
16,051
16.3% share
10,546g
148 CS · 5.7/m
twtv Peng04#NMIXX
Ahri · Mid
10 / 1 / 7
44.7% KP
16,029
16.3% share
12,355g
231 CS · 8.9/m
Notiko#EUW01
Corki · ADC
18 / 3 / 10
73.7% KP
37,353
38% share
19,793g
252 CS · 9.7/m
TTV BAASHH#EUW
Nautilus · Support
2 / 5 / 19
55.3% KP
9,553
9.7% share
7,713g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
