Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 141 days ago
11 / 1 / 7
K / D / A
60%
Kill participation
1,028.7
Damage / min
14,365g
583.2 gold / min
18
10 placed · 2 cleared
251
10.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySµper SION GOD#SSION
Camille · Top
2 / 10 / 9
36.7% KP
13,975
17% share
9,097g
133 CS · 5.4/m
aterski#EUW
Talon · Jungle
12 / 0 / 5
56.7% KP
22,427
27.2% share
16,969g
250 CS · 10.1/m
OGreedys#93zer
Galio · Mid
4 / 3 / 9
43.3% KP
15,247
18.5% share
10,460g
196 CS · 8/m
twtv Peng04#NMIXX
Mel · ADC
11 / 1 / 7
60% KP
25,340
30.8% share
14,365g
251 CS · 10.2/m
WiIIyrex Fanboy#EUW
Taric · Support
1 / 1 / 16
56.7% KP
5,388
6.5% share
7,420g
38 CS · 1.5/m
Red side
Defeatshotgunangel#coda
Riven · Top
8 / 9 / 2
66.7% KP
18,249
30% share
10,091g
172 CS · 7/m
Goku#Q120
Jarvan IV · Jungle
1 / 10 / 4
33.3% KP
4,520
7.4% share
7,788g
142 CS · 5.8/m
eeZaZ#333
Ezreal · Mid
1 / 4 / 3
26.7% KP
18,223
29.9% share
11,377g
276 CS · 11.2/m
Laogai#LAKE
Ekko · ADC
5 / 3 / 0
33.3% KP
15,037
24.7% share
10,574g
216 CS · 8.8/m
PoopSlayer#2552
Nami · Support
0 / 4 / 4
26.7% KP
4,838
7.9% share
5,606g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
