Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 139 days ago
6 / 2 / 11
K / D / A
60.7%
Kill participation
995
Damage / min
10,478g
492.3 gold / min
25
5 placed · 8 cleared
196
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVictoriousInGame#EUW
Yasuo · Top
4 / 6 / 3
29.2% KP
9,478
13% share
8,080g
164 CS · 7.7/m
Lobby Admin#boss
Jax · Jungle
4 / 6 / 9
54.2% KP
11,386
15.7% share
8,863g
145 CS · 6.8/m
c0cky movement#tukan
Mel · Mid
9 / 6 / 7
66.7% KP
22,114
30.4% share
9,251g
160 CS · 7.5/m
FUN k3y#EUW
Senna · ADC
7 / 5 / 10
70.8% KP
23,570
32.4% share
10,281g
146 CS · 6.9/m
Mm GragASS#EUW
Leona · Support
0 / 5 / 13
54.2% KP
6,168
8.5% share
5,608g
16 CS · 0.8/m
Red side
Victoryseptico1#EUW
Renekton · Top
5 / 3 / 1
21.4% KP
12,761
18.6% share
10,138g
195 CS · 9.2/m
Sinerias#EUW
Master Yi · Jungle
9 / 6 / 5
50% KP
16,240
23.7% share
12,175g
179 CS · 8.4/m
twtv Peng04#NMIXX
Ahri · Mid
6 / 2 / 11
60.7% KP
21,177
30.9% share
10,478g
196 CS · 9.2/m
Eska#ADC
Veigar · ADC
6 / 3 / 6
42.9% KP
13,069
19.1% share
11,472g
158 CS · 7.4/m
Mafro mad kid#Mafro
Alistar · Support
2 / 10 / 14
57.1% KP
5,350
7.8% share
6,998g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
