Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 134 days ago
0 / 2 / 9
K / D / A
32.1%
Kill participation
451.8
Damage / min
9,007g
373.5 gold / min
19
9 placed · 0 cleared
212
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDesperateNasus#TWTV
Kayle · Top
0 / 3 / 4
23.5% KP
20,210
22.9% share
8,640g
228 CS · 9.5/m
NattyNatt#2005
Lee Sin · Jungle
7 / 6 / 7
82.4% KP
17,528
19.9% share
11,686g
177 CS · 7.3/m
Zenith#Kat
Cassiopeia · Mid
6 / 6 / 6
70.6% KP
26,269
29.8% share
9,882g
186 CS · 7.7/m
Inmaculado#Guess
Jinx · ADC
3 / 8 / 5
47.1% KP
15,749
17.8% share
10,314g
200 CS · 8.3/m
Shunrim#hook
Braum · Support
1 / 5 / 10
64.7% KP
8,478
9.6% share
6,712g
32 CS · 1.3/m
Red side
Victorytwtv Peng04#NMIXX
Sion · Top
0 / 2 / 9
32.1% KP
10,896
12.4% share
9,007g
212 CS · 8.8/m
Hummelu#Hum
Vi · Jungle
3 / 6 / 10
46.4% KP
13,763
15.7% share
9,780g
159 CS · 6.6/m
ttv ronaldoo#1234
Anivia · Mid
6 / 4 / 12
64.3% KP
16,029
18.3% share
12,411g
220 CS · 9.1/m
MartHR1#EUW
Samira · ADC
19 / 2 / 5
85.7% KP
38,300
43.7% share
18,433g
195 CS · 8.1/m
Dekap#EUW
Rell · Support
0 / 4 / 20
71.4% KP
8,615
9.8% share
7,965g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
