Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 131 days ago
1 / 12 / 9
K / D / A
40%
Kill participation
231.1
Damage / min
7,637g
269.1 gold / min
89
38 placed · 12 cleared
31
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatalutapS#999
Fizz · Top
1 / 9 / 7
32% KP
15,385
14% share
9,494g
197 CS · 6.9/m
twtv CruncyWM#WHITE
Sylas · Jungle
6 / 7 / 3
36% KP
14,950
13.6% share
11,534g
207 CS · 7.3/m
ttv ronaldoo#1234
Jayce · Mid
7 / 8 / 8
60% KP
34,991
31.9% share
12,850g
214 CS · 7.5/m
禅院 真希#JK13
Senna · ADC
10 / 6 / 4
56% KP
37,810
34.5% share
16,424g
268 CS · 9.4/m
twtv Peng04#NMIXX
Nautilus · Support
1 / 12 / 9
40% KP
6,560
6% share
7,637g
31 CS · 1.1/m
Red side
Victorytwitch raiko#KATA
Katarina · Top
16 / 7 / 14
71.4% KP
46,230
34.5% share
15,582g
224 CS · 7.9/m
Wakuwa#Wak
Skarner · Jungle
7 / 2 / 20
64.3% KP
19,621
14.6% share
13,030g
210 CS · 7.4/m
AbbedaggÆ#EUW
Galio · Mid
4 / 6 / 15
45.2% KP
15,740
11.7% share
12,297g
223 CS · 7.9/m
Garfield#liz
Ezreal · ADC
12 / 5 / 11
54.8% KP
43,382
32.4% share
16,252g
239 CS · 8.4/m
LiL TommyG#EUW
Rell · Support
3 / 5 / 25
66.7% KP
9,028
6.7% share
9,449g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
