Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Victory
Ranked Solo/Duo · 131 days ago
12 / 2 / 20
K / D / A
84.2%
Kill participation
1,145.7
Damage / min
16,453g
537.7 gold / min
42
4 placed · 10 cleared
208
6.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv kaiitania#kait
Qiyana · Top
6 / 12 / 3
36% KP
22,621
18.3% share
10,124g
174 CS · 5.7/m
Spear Shot#1111
Pantheon · Jungle
4 / 8 / 3
28% KP
20,630
16.7% share
11,039g
233 CS · 7.6/m
DarkyMeow#MID
Shen · Mid
5 / 6 / 11
64% KP
20,790
16.8% share
12,184g
208 CS · 6.8/m
TWTV AKANTRIS#bust
Karthus · ADC
9 / 8 / 7
64% KP
51,537
41.7% share
16,475g
277 CS · 9.1/m
Methanaute#0000
Rakan · Support
1 / 4 / 17
72% KP
8,064
6.5% share
8,630g
24 CS · 0.8/m
Red side
VictoryCreal#EUW12
Akali · Top
10 / 3 / 8
47.4% KP
25,760
20.4% share
15,041g
242 CS · 7.9/m
twtv Peng04#NMIXX
Zac · Jungle
12 / 2 / 20
84.2% KP
35,058
27.7% share
16,453g
208 CS · 6.8/m
TwTv Yikesu0#Yikes
Ryze · Mid
6 / 6 / 14
52.6% KP
24,762
19.6% share
12,901g
251 CS · 8.2/m
Garfield#liz
Varus · ADC
9 / 9 / 13
57.9% KP
29,053
23% share
16,175g
204 CS · 6.7/m
Patrick Jane#BOO
Rell · Support
1 / 5 / 27
73.7% KP
11,926
9.4% share
9,475g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
