Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 128 days ago
7 / 3 / 9
K / D / A
69.6%
Kill participation
1,153
Damage / min
13,270g
495.8 gold / min
24
10 placed · 3 cleared
221
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCicciopotetor#EUW
K'Sante · Top
0 / 6 / 4
44.4% KP
13,780
21.3% share
8,482g
199 CS · 7.4/m
Agurin#DND
Shyvana · Jungle
5 / 4 / 1
66.7% KP
15,525
24% share
12,738g
229 CS · 8.6/m
indoor fish#EUW
Aurora · Mid
2 / 4 / 2
44.4% KP
17,985
27.8% share
10,106g
225 CS · 8.4/m
Annie IRL#Annie
Annie · ADC
2 / 7 / 5
77.8% KP
12,524
19.4% share
9,956g
197 CS · 7.4/m
ShadowZerô#2805
Soraka · Support
0 / 2 / 8
88.9% KP
4,894
7.6% share
7,077g
40 CS · 1.5/m
Red side
VictoryCHINESE PALCO#NA1
Garen · Top
6 / 0 / 7
56.5% KP
24,828
27.1% share
12,233g
260 CS · 9.7/m
KAATAKURI#BBB
Aatrox · Jungle
3 / 2 / 5
34.8% KP
10,106
11% share
11,221g
228 CS · 8.5/m
Yodaara#EUW
Galio · Mid
4 / 2 / 8
52.2% KP
11,305
12.3% share
9,071g
169 CS · 6.3/m
twtv Peng04#NMIXX
Ziggs · ADC
7 / 3 / 9
69.6% KP
30,861
33.6% share
13,270g
221 CS · 8.3/m
Knurble Lux#EUW
Lux · Support
3 / 2 / 17
87% KP
14,666
16% share
8,851g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
