Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 128 days ago
8 / 4 / 4
K / D / A
42.9%
Kill participation
869.6
Damage / min
11,998g
514.9 gold / min
17
7 placed · 1 cleared
209
9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDie Twice#chris
Jax · Top
0 / 7 / 1
7.7% KP
5,122
9.9% share
6,681g
164 CS · 7/m
TryhardEkko#TWTV
Ekko · Jungle
8 / 2 / 3
84.6% KP
14,505
28.1% share
11,579g
175 CS · 7.5/m
Voidlux#mrm
Fizz · Mid
2 / 12 / 4
46.2% KP
12,099
23.4% share
7,222g
144 CS · 6.2/m
Knurble Lux#EUW
Lux · ADC
2 / 4 / 7
69.2% KP
14,400
27.9% share
8,972g
192 CS · 8.2/m
noobsuppp#noob
Rell · Support
1 / 3 / 8
69.2% KP
5,489
10.6% share
5,791g
27 CS · 1.2/m
Red side
Victorytwtv Peng04#NMIXX
Akali · Top
8 / 4 / 4
42.9% KP
20,262
28.9% share
11,998g
209 CS · 9/m
shizuOo#9643
Xin Zhao · Jungle
4 / 4 / 5
32.1% KP
9,639
13.8% share
10,427g
195 CS · 8.4/m
pump the menace#1070
LeBlanc · Mid
12 / 1 / 0
42.9% KP
23,627
33.7% share
12,969g
234 CS · 10/m
Souuuuf#BUH
Senna · ADC
3 / 1 / 4
25% KP
9,501
13.6% share
9,214g
150 CS · 6.4/m
Hungry#444
Nautilus · Support
1 / 3 / 7
28.6% KP
7,066
10.1% share
6,486g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
