Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 127 days ago
3 / 4 / 3
K / D / A
85.7%
Kill participation
592.5
Damage / min
9,114g
368.2 gold / min
21
6 placed · 3 cleared
210
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv BZ EUW#INSHL
Zed · Top
3 / 3 / 2
71.4% KP
9,693
19.7% share
11,176g
221 CS · 8.9/m
Tweek#opzz
Wukong · Jungle
1 / 2 / 5
85.7% KP
8,470
17.2% share
8,737g
161 CS · 6.5/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 4 / 3
85.7% KP
14,664
29.8% share
9,114g
210 CS · 8.5/m
scenario#HH是么1
Ezreal · ADC
0 / 6 / 0
0% KP
11,703
23.8% share
8,774g
205 CS · 8.3/m
KindheartedQueen#Gentl
Janna · Support
0 / 3 / 2
28.6% KP
4,720
9.6% share
5,482g
20 CS · 0.8/m
Red side
Victorybro#han
Yasuo · Top
1 / 1 / 4
27.8% KP
7,685
11.5% share
10,321g
247 CS · 10/m
giacom#EUW
Lee Sin · Jungle
8 / 2 / 4
66.7% KP
10,975
16.4% share
10,915g
161 CS · 6.5/m
potati#0000
Syndra · Mid
5 / 1 / 5
55.6% KP
23,922
35.8% share
12,070g
231 CS · 9.3/m
kiss the bush#S2XXX
Lucian · ADC
4 / 0 / 7
61.1% KP
20,596
30.9% share
12,393g
237 CS · 9.6/m
joe Kessler#real
Milio · Support
0 / 3 / 9
50% KP
3,580
5.4% share
6,585g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
