Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 124 days ago
11 / 2 / 3
K / D / A
45.2%
Kill participation
999
Damage / min
12,376g
568.1 gold / min
22
4 placed · 5 cleared
214
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeks#Bin
Rumble · Top
5 / 7 / 1
40% KP
26,488
36.1% share
8,837g
139 CS · 6.4/m
Shaolin Nunu#00000
Nunu & Willump · Jungle
3 / 4 / 6
60% KP
7,967
10.9% share
8,304g
123 CS · 5.6/m
positive guy#help
Jayce · Mid
1 / 5 / 1
13.3% KP
12,041
16.4% share
7,185g
186 CS · 8.5/m
MetroArcher#EUW
Caitlyn · ADC
6 / 8 / 4
66.7% KP
20,137
27.4% share
10,155g
147 CS · 6.7/m
No1#Luna
Twisted Fate · Support
0 / 7 / 9
60% KP
6,775
9.2% share
6,116g
31 CS · 1.4/m
Red side
Victory183cm 75kg 17cm#GOD
Ornn · Top
5 / 4 / 9
45.2% KP
15,468
19.8% share
8,320g
108 CS · 5/m
closerın oğlu#kral
Talon · Jungle
2 / 3 / 8
32.3% KP
11,124
14.2% share
10,620g
208 CS · 9.5/m
twtv Peng04#NMIXX
Ahri · Mid
11 / 2 / 3
45.2% KP
21,761
27.8% share
12,376g
214 CS · 9.8/m
Dont lie in#April
Ezreal · ADC
11 / 3 / 5
51.6% KP
21,870
27.9% share
14,285g
205 CS · 9.4/m
Purple Hyacinth#Aimer
Karma · Support
2 / 3 / 18
64.5% KP
8,089
10.3% share
7,820g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
