Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 124 days ago
2 / 6 / 3
K / D / A
50%
Kill participation
357.6
Damage / min
9,492g
387.4 gold / min
20
9 placed · 0 cleared
171
7 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMatixx#EUW
Malphite · Top
4 / 4 / 9
43.3% KP
16,881
21.3% share
10,844g
183 CS · 7.5/m
MR PRINCE#ily12
Lee Sin · Jungle
10 / 1 / 9
63.3% KP
19,017
24% share
12,591g
167 CS · 6.8/m
Shieda Saeeun1#KAYN
Yasuo · Mid
6 / 0 / 4
33.3% KP
13,771
17.4% share
13,051g
291 CS · 11.9/m
Ducki#Yuki
Ashe · ADC
6 / 2 / 8
46.7% KP
19,016
24% share
13,013g
232 CS · 9.5/m
NoTio#EUW
Pantheon · Support
4 / 3 / 14
60% KP
10,516
13.3% share
9,212g
20 CS · 0.8/m
Red side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
6 / 8 / 1
70% KP
14,044
30% share
11,930g
211 CS · 8.6/m
el matador#神圣的
Talon · Jungle
2 / 8 / 1
30% KP
8,961
19.2% share
8,790g
145 CS · 5.9/m
ThePowerOfEvil#EUW
Annie · Mid
0 / 5 / 3
30% KP
11,478
24.5% share
7,535g
182 CS · 7.4/m
twtv Peng04#NMIXX
Jhin · ADC
2 / 6 / 3
50% KP
8,762
18.7% share
9,492g
171 CS · 7/m
Wiracocha#lll
Shaco · Support
0 / 3 / 1
10% KP
3,540
7.6% share
7,113g
110 CS · 4.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
