Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 124 days ago
17 / 3 / 17
K / D / A
73.9%
Kill participation
1,761.5
Damage / min
17,242g
561 gold / min
26
4 placed · 7 cleared
260
8.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHarbo#000
Irelia · Top
4 / 9 / 1
21.7% KP
24,995
22.5% share
16,720g
320 CS · 10.4/m
Sanguinius#M40
Briar · Jungle
2 / 8 / 6
34.8% KP
8,224
7.4% share
10,777g
177 CS · 5.8/m
kasiliom#mimi
Akali · Mid
8 / 9 / 1
39.1% KP
32,138
28.9% share
13,602g
215 CS · 7/m
한국인이 아니다#EUW0
Yunara · ADC
6 / 9 / 6
52.2% KP
36,613
32.9% share
14,830g
245 CS · 8/m
Dekap#EUW
Nautilus · Support
3 / 11 / 7
43.5% KP
9,207
8.3% share
9,150g
25 CS · 0.8/m
Red side
VictoryΑrtoria Prime#eProd
Ornn · Top
2 / 2 / 20
47.8% KP
23,667
14.6% share
12,332g
254 CS · 8.3/m
bipolar#asd
Lee Sin · Jungle
20 / 4 / 11
67.4% KP
39,629
24.4% share
16,551g
200 CS · 6.5/m
twtv Peng04#NMIXX
Ahri · Mid
17 / 3 / 17
73.9% KP
54,137
33.4% share
17,242g
260 CS · 8.5/m
I LOVE SOLOQ#true
Tristana · ADC
5 / 11 / 3
17.4% KP
28,144
17.4% share
14,273g
217 CS · 7.1/m
Knurble Lux#EUW
Lux · Support
2 / 3 / 28
65.2% KP
16,536
10.2% share
10,196g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
