Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 117 days ago
5 / 9 / 8
K / D / A
52%
Kill participation
1,091.1
Damage / min
14,012g
426.3 gold / min
30
12 placed · 5 cleared
232
7.1 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNattyNatt#2005
Dr. Mundo · Top
7 / 10 / 5
33.3% KP
33,325
28.2% share
17,217g
283 CS · 8.6/m
zereflol1#1007
Kha'Zix · Jungle
9 / 4 / 6
41.7% KP
28,335
24% share
15,536g
244 CS · 7.4/m
alix de souza#1453
Akali · Mid
14 / 6 / 3
47.2% KP
36,520
30.9% share
16,977g
280 CS · 8.5/m
BunnyBeast#BUNNY
Aphelios · ADC
3 / 3 / 2
13.9% KP
11,754
10% share
16,694g
342 CS · 10.4/m
Brevitate Vitae#EUW
Lulu · Support
3 / 2 / 16
52.8% KP
8,121
6.9% share
10,490g
29 CS · 0.9/m
Red side
Defeatlucid dreams#1234
Aurora · Top
8 / 5 / 7
60% KP
50,828
31.1% share
14,117g
251 CS · 7.6/m
SeXnS#SeXnS
Jarvan IV · Jungle
7 / 8 / 10
68% KP
36,227
22.2% share
15,271g
250 CS · 7.6/m
twtv Peng04#NMIXX
Jayce · Mid
5 / 9 / 8
52% KP
35,862
21.9% share
14,012g
232 CS · 7.1/m
Closing Night#1212
Ziggs · ADC
3 / 5 / 4
28% KP
28,801
17.6% share
14,344g
288 CS · 8.8/m
LiL TommyG#EUW
Neeko · Support
2 / 9 / 7
36% KP
11,670
7.1% share
9,045g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
