Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 116 days ago
15 / 4 / 14
K / D / A
78.4%
Kill participation
1,422.8
Damage / min
19,714g
491.8 gold / min
52
6 placed · 11 cleared
301
7.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLittle Fool#00000
Ambessa · Top
6 / 7 / 11
53.1% KP
46,722
22.1% share
17,241g
311 CS · 7.8/m
Corvo Attano#11111
Kha'Zix · Jungle
9 / 8 / 8
53.1% KP
47,449
22.4% share
17,330g
272 CS · 6.8/m
qeqweasf#asdf
Cassiopeia · Mid
3 / 6 / 16
59.4% KP
42,697
20.2% share
14,463g
289 CS · 7.2/m
Schow#wohcS
Jhin · ADC
12 / 5 / 6
56.3% KP
62,659
29.6% share
19,764g
297 CS · 7.4/m
DOUBLE DOWN#0830
Bard · Support
2 / 11 / 21
71.9% KP
11,845
5.6% share
11,082g
22 CS · 0.5/m
Red side
VictoryGASSY#TROLL
Sion · Top
8 / 9 / 9
45.9% KP
25,192
13.9% share
15,710g
226 CS · 5.6/m
TOG Woldjo#Yuri
Nasus · Jungle
3 / 7 / 15
48.6% KP
21,954
12.1% share
14,214g
211 CS · 5.3/m
twtv Peng04#NMIXX
Ahri · Mid
15 / 4 / 14
78.4% KP
57,030
31.5% share
19,714g
301 CS · 7.5/m
chovychovychovy#1313
Caitlyn · ADC
8 / 5 / 12
54.1% KP
60,380
33.3% share
21,873g
351 CS · 8.8/m
Simsalabimon#Murr
Karma · Support
3 / 8 / 19
59.5% KP
16,543
9.1% share
11,852g
20 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
