Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 116 days ago
14 / 2 / 9
K / D / A
67.6%
Kill participation
1,289
Damage / min
17,924g
590.9 gold / min
22
4 placed · 6 cleared
285
9.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLesbian princess#UwU
Singed · Top
1 / 8 / 7
42.1% KP
15,895
18.5% share
9,974g
227 CS · 7.5/m
Agurin#DND
Wukong · Jungle
6 / 7 / 6
63.2% KP
23,304
27.1% share
12,706g
220 CS · 7.3/m
ttv ronaldoo#1234
Locke · Mid
6 / 8 / 1
36.8% KP
16,891
19.6% share
11,721g
211 CS · 7/m
NoGodComplex#back
Corki · ADC
6 / 6 / 5
57.9% KP
23,530
27.4% share
15,812g
262 CS · 8.6/m
EstoyHamilton#EUW
Braum · Support
0 / 5 / 11
57.9% KP
6,353
7.4% share
7,348g
20 CS · 0.7/m
Red side
Victoryqueens gambit#kf2
Kayle · Top
15 / 5 / 3
52.9% KP
36,266
28.4% share
16,846g
266 CS · 8.8/m
NattyNatt#2005
Qiyana · Jungle
4 / 5 / 10
41.2% KP
28,320
22.2% share
13,770g
240 CS · 7.9/m
twtv Peng04#NMIXX
Ahri · Mid
14 / 2 / 9
67.6% KP
39,099
30.6% share
17,924g
285 CS · 9.4/m
Whirlwind Yasuo#ttv
Yasuo · ADC
1 / 3 / 9
29.4% KP
13,206
10.3% share
11,384g
217 CS · 7.2/m
INFLATEDPawełek#INFL
Nami · Support
0 / 4 / 17
50% KP
10,928
8.5% share
8,941g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
