Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 116 days ago
7 / 4 / 14
K / D / A
61.8%
Kill participation
755.5
Damage / min
14,650g
493.3 gold / min
15
5 placed · 3 cleared
238
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReZero#Ram
Volibear · Top
2 / 10 / 5
29.2% KP
23,142
17.6% share
10,017g
213 CS · 7.2/m
Kaboom#EUW1a
Lee Sin · Jungle
6 / 8 / 12
75% KP
35,492
27% share
12,334g
182 CS · 6.1/m
eeZaZ#333
LeBlanc · Mid
9 / 5 / 7
66.7% KP
39,458
30.1% share
14,267g
237 CS · 8/m
KAKEGURUI MASHO#SAAAA
Lux · ADC
6 / 6 / 7
54.2% KP
25,943
19.8% share
12,170g
205 CS · 6.9/m
Machine#1011
Janna · Support
1 / 5 / 9
41.7% KP
7,186
5.5% share
7,764g
31 CS · 1/m
Red side
VictoryYasuicidePT#EUW
Cho'Gath · Top
10 / 3 / 7
50% KP
37,219
32.6% share
13,309g
214 CS · 7.2/m
Twight Wheeler#ŠKOLA
Jarvan IV · Jungle
5 / 5 / 13
52.9% KP
20,963
18.4% share
13,411g
233 CS · 7.8/m
TwTv Keksereslol#katar
Locke · Mid
9 / 6 / 6
44.1% KP
20,176
17.7% share
13,517g
204 CS · 6.9/m
twtv Peng04#NMIXX
Ahri · ADC
7 / 4 / 14
61.8% KP
22,439
19.7% share
14,650g
238 CS · 8/m
joeyscags#Life
Bard · Support
3 / 6 / 18
61.8% KP
13,347
11.7% share
9,828g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
