Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 115 days ago
9 / 4 / 10
K / D / A
54.3%
Kill participation
1,011.4
Damage / min
12,639g
377.7 gold / min
40
4 placed · 13 cleared
210
6.3 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqueens gambit#kf2
Twisted Fate · Top
6 / 5 / 7
37.1% KP
24,184
17.4% share
15,906g
258 CS · 7.7/m
Barclays Bank#EUW
Locke · Jungle
11 / 9 / 3
40% KP
26,098
18.8% share
17,247g
215 CS · 6.4/m
twtv Peng04#NMIXX
Ahri · Mid
9 / 4 / 10
54.3% KP
33,847
24.4% share
12,639g
210 CS · 6.3/m
ttv ronaldoo#1234
Ezreal · ADC
7 / 5 / 8
42.9% KP
44,443
32% share
17,544g
317 CS · 9.5/m
Althèa#9598
Braum · Support
2 / 5 / 18
57.1% KP
10,233
7.4% share
10,021g
33 CS · 1/m
Red side
VictoryLittle p1g#Clog
Gragas · Top
3 / 4 / 9
42.9% KP
21,348
17.8% share
12,472g
194 CS · 5.8/m
Corvo Attano#11111
Kha'Zix · Jungle
9 / 5 / 8
60.7% KP
30,885
25.7% share
15,160g
218 CS · 6.5/m
TwTv Keksereslol#Kekis
Irelia · Mid
4 / 9 / 8
42.9% KP
18,325
15.2% share
15,727g
272 CS · 8.1/m
J1HUIV#000
Aphelios · ADC
12 / 8 / 2
50% KP
42,278
35.2% share
19,906g
324 CS · 9.7/m
ΛŁΣX#ZIZON
Lulu · Support
0 / 9 / 17
60.7% KP
7,425
6.2% share
9,113g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
