Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 114 days ago
7 / 3 / 9
K / D / A
41%
Kill participation
740.4
Damage / min
11,988g
405.5 gold / min
31
8 placed · 4 cleared
205
6.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHawkella#YSK
Qiyana · Top
7 / 5 / 5
42.9% KP
21,192
22.2% share
12,349g
233 CS · 7.9/m
NattyNatt#2005
Rengar · Jungle
9 / 7 / 7
57.1% KP
20,950
22% share
14,140g
218 CS · 7.4/m
Kamus#ANKN
Diana · Mid
0 / 10 / 3
10.7% KP
13,614
14.3% share
9,052g
197 CS · 6.7/m
Sloth#FF15
Hwei · ADC
4 / 9 / 8
42.9% KP
19,734
20.7% share
13,332g
227 CS · 7.7/m
twitch raiko#KATA
Katarina · Support
8 / 8 / 9
60.7% KP
19,804
20.8% share
11,476g
70 CS · 2.4/m
Red side
VictorySORS EST PARATUS#VISUM
Renekton · Top
7 / 6 / 5
30.8% KP
14,429
13.6% share
13,737g
238 CS · 8/m
mangocrema#EUW
Skarner · Jungle
6 / 7 / 11
43.6% KP
18,974
17.8% share
12,535g
185 CS · 6.3/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 3 / 9
41% KP
21,891
20.6% share
11,988g
205 CS · 6.9/m
MetroArcher#EUW
Caitlyn · ADC
13 / 2 / 5
46.2% KP
29,774
28% share
18,105g
261 CS · 8.8/m
indoor fish#EUW
Pantheon · Support
6 / 10 / 19
64.1% KP
21,398
20.1% share
11,728g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
