Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 114 days ago
1 / 5 / 30
K / D / A
79.5%
Kill participation
276.5
Damage / min
9,070g
331 gold / min
85
34 placed · 5 cleared
27
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUILT#2603
Riven · Top
0 / 4 / 1
6.3% KP
7,990
11.2% share
9,128g
205 CS · 7.5/m
EL MATADOR JANIS#270
Nidalee · Jungle
7 / 6 / 3
62.5% KP
19,678
27.7% share
11,919g
196 CS · 7.2/m
Poro with Cookie#EUW
Ahri · Mid
3 / 8 / 4
43.8% KP
20,202
28.4% share
10,347g
207 CS · 7.6/m
clicking forward#12321
Kai'Sa · ADC
5 / 11 / 2
43.8% KP
16,875
23.7% share
13,194g
221 CS · 8.1/m
Lesbian princess#UwU
Nautilus · Support
1 / 10 / 7
50% KP
6,370
9% share
6,756g
24 CS · 0.9/m
Red side
VictoryLeks#Bin
Kennen · Top
5 / 2 / 10
38.5% KP
23,892
22.2% share
10,852g
217 CS · 7.9/m
Agurin#DND
Wukong · Jungle
13 / 3 / 6
48.7% KP
24,590
22.8% share
15,402g
227 CS · 8.3/m
Frexy#EUWES
Katarina · Mid
11 / 4 / 9
51.3% KP
26,950
25% share
12,949g
206 CS · 7.5/m
før vi går hjem#ykey
Seraphine · ADC
9 / 2 / 21
76.9% KP
24,798
23% share
14,683g
240 CS · 8.8/m
twtv Peng04#NMIXX
Rell · Support
1 / 5 / 30
79.5% KP
7,575
7% share
9,070g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
