Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 113 days ago
6 / 3 / 14
K / D / A
57.1%
Kill participation
851.8
Damage / min
12,881g
436.9 gold / min
16
3 placed · 4 cleared
235
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGod King Yassuo#Beast
Vayne · Top
2 / 9 / 5
46.7% KP
22,743
27.7% share
11,000g
208 CS · 7.1/m
Elix1r#ego
Nocturne · Jungle
5 / 6 / 5
66.7% KP
21,682
26.4% share
12,172g
210 CS · 7.1/m
veXon#hyvn
Locke · Mid
6 / 7 / 2
53.3% KP
18,774
22.8% share
11,951g
198 CS · 6.7/m
mow#zed1
Syndra · ADC
2 / 5 / 1
20% KP
13,328
16.2% share
11,833g
267 CS · 9.1/m
ララバイ#タタタ
Karma · Support
0 / 8 / 5
33.3% KP
5,663
6.9% share
7,333g
46 CS · 1.6/m
Red side
VictoryBATMAN ALGERIEN#FEET
Anivia · Top
5 / 8 / 12
48.6% KP
21,729
21.2% share
12,146g
226 CS · 7.7/m
Sanes#SNS
Rammus · Jungle
6 / 1 / 17
65.7% KP
14,434
14.1% share
13,064g
192 CS · 6.5/m
twtv Peng04#NMIXX
Ahri · Mid
6 / 3 / 14
57.1% KP
25,114
24.5% share
12,881g
235 CS · 8/m
call back#zosia
Tristana · ADC
14 / 3 / 6
57.1% KP
32,972
32.2% share
18,505g
275 CS · 9.3/m
TWTV KAAGAROO#EUW11
Trundle · Support
4 / 0 / 17
60% KP
8,154
8% share
10,129g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
