Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 113 days ago
9 / 4 / 13
K / D / A
61.1%
Kill participation
1,209.6
Damage / min
10,635g
492 gold / min
19
6 placed · 3 cleared
166
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWhirlwind Yasuo#ttv
Yasuo · Top
6 / 6 / 4
71.4% KP
22,658
30.1% share
9,501g
175 CS · 8.1/m
Theocacs#EUW
Vi · Jungle
2 / 8 / 7
64.3% KP
10,785
14.3% share
8,344g
113 CS · 5.2/m
Barsas#BRAND
Brand · Mid
5 / 4 / 4
64.3% KP
22,484
29.9% share
10,158g
172 CS · 8/m
FNC Upset#0308
Tristana · ADC
0 / 10 / 5
35.7% KP
12,149
16.1% share
7,128g
123 CS · 5.7/m
Patrick Jane#BOO
Rell · Support
1 / 8 / 8
64.3% KP
7,201
9.6% share
5,824g
19 CS · 0.9/m
Red side
Victorylifetime#zoer
Rek'Sai · Top
6 / 4 / 9
41.7% KP
11,587
13.4% share
10,433g
161 CS · 7.4/m
BanaBeer#EUW2
Jarvan IV · Jungle
2 / 1 / 19
58.3% KP
8,324
9.6% share
10,374g
190 CS · 8.8/m
twtv Peng04#NMIXX
Ahri · Mid
9 / 4 / 13
61.1% KP
26,148
30.3% share
10,635g
166 CS · 7.7/m
SLENDOOOO#DAC
Samira · ADC
19 / 3 / 8
75% KP
33,748
39.1% share
16,448g
174 CS · 8/m
LiL TommyG#EUW
Alistar · Support
0 / 2 / 26
72.2% KP
6,508
7.5% share
6,777g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
