Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 113 days ago
10 / 6 / 6
K / D / A
55.2%
Kill participation
877.6
Damage / min
12,525g
414.7 gold / min
14
5 placed · 3 cleared
229
7.6 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShourdy#EUW
Ambessa · Top
9 / 1 / 4
54.2% KP
30,269
29.8% share
16,274g
273 CS · 9/m
Theocacs#EUW
Olaf · Jungle
6 / 7 / 8
58.3% KP
14,169
14% share
14,357g
240 CS · 7.9/m
Splash#0 1
Syndra · Mid
2 / 8 / 11
54.2% KP
21,076
20.8% share
12,164g
230 CS · 7.6/m
WojtekPDP#WON
Jhin · ADC
5 / 4 / 11
66.7% KP
17,530
17.3% share
13,985g
236 CS · 7.8/m
Wabi Sabi#Ippo
Vel'Koz · Support
2 / 9 / 16
75% KP
18,495
18.2% share
9,345g
23 CS · 0.8/m
Red side
Defeatguacamole nipple#pvy
Shen · Top
2 / 4 / 7
31% KP
15,001
17.6% share
10,550g
245 CS · 8.1/m
ALLEN IVERNSON#IVERN
Ivern · Jungle
2 / 4 / 17
65.5% KP
9,620
11.3% share
10,983g
159 CS · 5.3/m
twtv Peng04#NMIXX
Ahri · Mid
10 / 6 / 6
55.2% KP
26,505
31.1% share
12,525g
229 CS · 7.6/m
KiRKADELL#EPSTN
Senna · ADC
7 / 4 / 10
58.6% KP
20,596
24.2% share
14,152g
238 CS · 7.9/m
MV3#5WDC
Camille · Support
8 / 6 / 7
51.7% KP
13,456
15.8% share
9,714g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
