Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 111 days ago
1 / 6 / 9
K / D / A
58.8%
Kill participation
700.8
Damage / min
8,073g
334.5 gold / min
13
3 placed · 5 cleared
182
7.5 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPLOW KerZes#EUW
Gnar · Top
12 / 3 / 4
48.5% KP
29,770
27.5% share
12,118g
209 CS · 8.7/m
BanaBeer#EUW2
Xin Zhao · Jungle
8 / 5 / 4
36.4% KP
16,438
15.2% share
10,973g
151 CS · 6.3/m
stayawayz#NA1
Kog'Maw · Mid
5 / 4 / 8
39.4% KP
26,138
24.1% share
12,038g
226 CS · 9.4/m
Évangelyne#BELGE
Seraphine · ADC
6 / 2 / 13
57.6% KP
22,400
20.7% share
13,299g
226 CS · 9.4/m
CristinaFerreira#PT1
Janna · Support
2 / 3 / 23
75.8% KP
13,527
12.5% share
8,681g
20 CS · 0.8/m
Red side
DefeatTziz#EUW
Renekton · Top
2 / 7 / 3
29.4% KP
10,763
15.7% share
8,552g
176 CS · 7.3/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
10 / 3 / 3
76.5% KP
17,662
25.7% share
13,185g
169 CS · 7/m
twtv Peng04#NMIXX
Ahri · Mid
1 / 6 / 9
58.8% KP
16,913
24.6% share
8,073g
182 CS · 7.5/m
Royeq#Mietk
Kai'Sa · ADC
4 / 8 / 3
41.2% KP
12,074
17.6% share
11,507g
201 CS · 8.3/m
Hungry#444
Camille · Support
0 / 9 / 12
70.6% KP
11,348
16.5% share
6,336g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
