Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 110 days ago
9 / 4 / 4
K / D / A
44.8%
Kill participation
728.7
Damage / min
11,443g
456.2 gold / min
34
5 placed · 7 cleared
222
8.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑrtoria Prime#eProd
Locke · Top
5 / 3 / 1
50% KP
16,169
23% share
11,124g
179 CS · 7.1/m
Serenity#2551
Shen · Jungle
0 / 7 / 1
8.3% KP
4,908
7% share
7,479g
153 CS · 6.1/m
ttv ronaldoo#1234
Syndra · Mid
3 / 5 / 2
41.7% KP
22,338
31.7% share
10,763g
228 CS · 9.1/m
ZYB gen4#KR01
Tristana · ADC
2 / 9 / 2
33.3% KP
17,650
25.1% share
10,165g
202 CS · 8.1/m
Sleepin all Day#EUW
Pyke · Support
2 / 5 / 4
50% KP
9,336
13.3% share
6,830g
19 CS · 0.8/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
4 / 4 / 2
20.7% KP
16,661
18.2% share
9,976g
210 CS · 8.4/m
Call me Izo#igi
Aatrox · Jungle
9 / 1 / 10
65.5% KP
23,936
26.2% share
13,826g
217 CS · 8.7/m
twtv Peng04#NMIXX
Ahri · Mid
9 / 4 / 4
44.8% KP
18,279
20% share
11,443g
222 CS · 8.9/m
Abner#EUW0
Senna · ADC
6 / 3 / 9
51.7% KP
21,185
23.1% share
11,757g
169 CS · 6.7/m
Passed Pawn#EUW2
Rell · Support
1 / 0 / 21
75.9% KP
11,463
12.5% share
8,643g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
