Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 110 days ago
7 / 5 / 3
K / D / A
47.6%
Kill participation
722.7
Damage / min
13,359g
438.5 gold / min
21
6 placed · 3 cleared
243
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHyperion#0200
Yone · Top
2 / 6 / 3
23.8% KP
18,720
18.2% share
10,555g
250 CS · 8.2/m
queens gambit#kf2
Nidalee · Jungle
0 / 8 / 7
33.3% KP
10,318
10% share
10,930g
221 CS · 7.3/m
twtv Peng04#NMIXX
Ahri · Mid
7 / 5 / 3
47.6% KP
22,018
21.4% share
13,359g
243 CS · 8/m
Vaden#EUW12
Karthus · ADC
10 / 5 / 5
71.4% KP
34,099
33.1% share
16,356g
276 CS · 9.1/m
Gottschalck#EUW
Senna · Support
2 / 7 / 9
52.4% KP
17,759
17.3% share
9,911g
41 CS · 1.3/m
Red side
Victoryfight fight#fight
Jayce · Top
7 / 4 / 9
51.6% KP
32,827
25.9% share
15,107g
283 CS · 9.3/m
good team#ddos
Nocturne · Jungle
8 / 3 / 7
48.4% KP
21,727
17.1% share
13,527g
213 CS · 7/m
Percy Magic#1234
Syndra · Mid
3 / 6 / 5
25.8% KP
18,933
14.9% share
14,698g
335 CS · 11/m
Garfield#liz
Varus · ADC
12 / 3 / 6
58.1% KP
45,405
35.8% share
17,959g
302 CS · 9.9/m
noobsuppp#noob
Lulu · Support
1 / 5 / 19
64.5% KP
7,966
6.3% share
9,195g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
