Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 108 days ago
10 / 4 / 10
K / D / A
48.8%
Kill participation
1,072.4
Damage / min
14,364g
438.6 gold / min
21
7 placed · 3 cleared
267
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHonami lchinose#DNSLV
Camille · Top
3 / 7 / 12
36.6% KP
19,576
14.3% share
10,858g
150 CS · 4.6/m
PUBΛ#UBA
Poppy · Jungle
4 / 4 / 14
43.9% KP
15,601
11.4% share
13,936g
233 CS · 7.1/m
twtv Peng04#NMIXX
Ahri · Mid
10 / 4 / 10
48.8% KP
35,121
25.7% share
14,364g
267 CS · 8.2/m
Inmaculado#Guess
Lucian · ADC
22 / 7 / 11
80.5% KP
54,419
39.9% share
23,598g
289 CS · 8.8/m
ΩTuΕxMujerΩ#EUW
Braum · Support
2 / 6 / 33
85.4% KP
11,743
8.6% share
11,168g
18 CS · 0.5/m
Red side
DefeatPLOW KerZes#EUW
Gnar · Top
5 / 6 / 3
28.6% KP
29,420
22.4% share
13,189g
251 CS · 7.7/m
Simularbre#PAUKO
Ivern · Jungle
3 / 7 / 16
67.9% KP
9,453
7.2% share
12,587g
158 CS · 4.8/m
MathisV#ARCHE
Hwei · Mid
9 / 5 / 7
57.1% KP
43,032
32.7% share
14,576g
274 CS · 8.4/m
Abner#EUW0
Aphelios · ADC
9 / 11 / 5
50% KP
36,446
27.7% share
16,353g
248 CS · 7.6/m
ROSS Smarty#smt
Alistar · Support
2 / 12 / 20
78.6% KP
13,048
9.9% share
9,825g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
