Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 108 days ago
0 / 8 / 1
K / D / A
12.5%
Kill participation
411.6
Damage / min
6,759g
275.1 gold / min
18
7 placed · 0 cleared
163
6.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCoach Mysterias#MLA
Syndra · Top
7 / 1 / 4
31.4% KP
19,089
21.6% share
11,231g
208 CS · 8.5/m
KARIMKT#2208
Lee Sin · Jungle
11 / 2 / 8
54.3% KP
25,099
28.4% share
13,004g
196 CS · 8/m
KAKEGURUI MASHO#SAAAA
Vex · Mid
13 / 0 / 5
51.4% KP
22,950
26% share
13,715g
211 CS · 8.6/m
Miguel Diaz#CKWIN
Zeri · ADC
4 / 2 / 6
28.6% KP
14,891
16.9% share
13,028g
263 CS · 10.7/m
Time To Wake Up#Time
Janna · Support
0 / 3 / 17
48.6% KP
6,219
7% share
8,529g
15 CS · 0.6/m
Red side
Defeattwtv Peng04#NMIXX
Akali · Top
0 / 8 / 1
12.5% KP
10,111
18.4% share
6,759g
163 CS · 6.6/m
MathisV#ARCHE
Sylas · Jungle
3 / 7 / 3
75% KP
10,309
18.8% share
10,194g
163 CS · 6.6/m
Lagolinas#0000
Akshan · Mid
2 / 5 / 1
37.5% KP
10,793
19.6% share
8,381g
195 CS · 7.9/m
unforgiven#12321
Tristana · ADC
2 / 8 / 3
62.5% KP
11,846
21.5% share
10,302g
212 CS · 8.6/m
SpatialAwareness#macro
Zoe · Support
1 / 7 / 4
62.5% KP
11,918
21.7% share
6,296g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
