Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 108 days ago
3 / 5 / 9
K / D / A
30.8%
Kill participation
586.4
Damage / min
10,007g
434.8 gold / min
18
6 placed · 4 cleared
183
8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCrankxxx#0505
Yone · Top
12 / 2 / 6
46.2% KP
31,530
33% share
13,708g
226 CS · 9.8/m
Mino#GRAWR
Viego · Jungle
9 / 1 / 8
43.6% KP
14,448
15.1% share
13,067g
185 CS · 8/m
WTF AM I PLAYING#cnszn
Ambessa · Mid
11 / 2 / 6
43.6% KP
26,361
27.6% share
13,078g
186 CS · 8.1/m
twtv Peng04#NMIXX
Ahri · ADC
3 / 5 / 9
30.8% KP
13,498
14.1% share
10,007g
183 CS · 8/m
Attila#SUP
Bard · Support
4 / 3 / 16
51.3% KP
9,783
10.2% share
8,450g
23 CS · 1/m
Red side
DefeatEkko the Neeko#EUW
Viktor · Top
0 / 9 / 2
15.4% KP
12,336
21.7% share
5,734g
121 CS · 5.3/m
Agurin#DND
Wukong · Jungle
5 / 6 / 5
76.9% KP
12,630
22.2% share
11,052g
183 CS · 8/m
LUCADENGA#EUW
Nunu & Willump · Mid
4 / 7 / 6
76.9% KP
14,784
26% share
8,311g
114 CS · 5/m
S1aytеr#5023
Yasuo · ADC
3 / 10 / 4
53.8% KP
8,471
14.9% share
7,875g
131 CS · 5.7/m
emisalya#lux
Seraphine · Support
1 / 7 / 8
69.2% KP
8,746
15.4% share
6,707g
52 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
