Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 107 days ago
3 / 7 / 31
K / D / A
85%
Kill participation
592.9
Damage / min
10,650g
374.8 gold / min
87
40 placed · 7 cleared
20
0.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGalați#77251
Yone · Top
10 / 8 / 4
41.2% KP
31,240
25.1% share
13,202g
239 CS · 8.4/m
Xally#016
Skarner · Jungle
10 / 6 / 5
44.1% KP
28,409
22.8% share
13,822g
160 CS · 5.6/m
Moufy#EUW
Vladimir · Mid
2 / 6 / 6
23.5% KP
19,640
15.8% share
10,395g
230 CS · 8.1/m
Bayo#x123
Caitlyn · ADC
11 / 11 / 3
41.2% KP
37,125
29.9% share
15,956g
159 CS · 5.6/m
TTV SupremeG0at#Akali
Seraphine · Support
1 / 9 / 14
44.1% KP
7,946
6.4% share
8,073g
33 CS · 1.2/m
Red side
VictoryRadji#EUW
Smolder · Top
0 / 9 / 3
7.5% KP
22,928
16% share
9,814g
231 CS · 8.1/m
Taloffy#Apuuu
Talon · Jungle
16 / 6 / 7
57.5% KP
37,188
25.9% share
18,434g
273 CS · 9.6/m
AitchAre#6767
Mordekaiser · Mid
8 / 5 / 5
32.5% KP
27,023
18.8% share
12,898g
230 CS · 8.1/m
SHJY#Lure
Jhin · ADC
13 / 7 / 12
62.5% KP
39,578
27.6% share
17,372g
205 CS · 7.2/m
twtv Peng04#NMIXX
Rell · Support
3 / 7 / 31
85% KP
16,847
11.7% share
10,650g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
