Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 107 days ago
6 / 10 / 15
K / D / A
44.7%
Kill participation
1,106.9
Damage / min
12,720g
362 gold / min
26
12 placed · 2 cleared
217
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrisimaru#EUW
Vladimir · Top
3 / 8 / 13
57.1% KP
37,605
25.3% share
12,775g
254 CS · 7.2/m
Theocacs#EUW
Skarner · Jungle
4 / 8 / 16
71.4% KP
26,151
17.6% share
13,007g
219 CS · 6.2/m
TwTv Keksereslol#katar
Sylas · Mid
8 / 9 / 8
57.1% KP
32,986
22.2% share
13,036g
210 CS · 6/m
sinner#yl3n
Caitlyn · ADC
6 / 9 / 10
57.1% KP
34,707
23.3% share
15,724g
266 CS · 7.6/m
Galați#77251
Pyke · Support
7 / 13 / 10
60.7% KP
17,203
11.6% share
12,238g
36 CS · 1/m
Red side
Victorytwtv Peng04#NMIXX
Aurora · Top
6 / 10 / 15
44.7% KP
38,890
19.5% share
12,720g
217 CS · 6.2/m
Dadou#COOL
Pantheon · Jungle
15 / 8 / 12
57.4% KP
38,695
19.4% share
16,705g
214 CS · 6.1/m
GASSY#TROLL
Singed · Mid
8 / 3 / 20
59.6% KP
49,153
24.7% share
14,329g
190 CS · 5.4/m
detdert adc acc#RANK1
Jhin · ADC
16 / 3 / 18
72.3% KP
55,367
27.8% share
19,951g
276 CS · 7.9/m
dexpresso#rita
Nami · Support
2 / 4 / 35
78.7% KP
17,144
8.6% share
11,231g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
