Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 106 days ago
2 / 5 / 0
K / D / A
22.2%
Kill participation
546.2
Damage / min
8,371g
400.5 gold / min
24
4 placed · 6 cleared
199
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKozi#UCAM
Ambessa · Top
2 / 10 / 1
33.3% KP
19,683
34% share
7,113g
144 CS · 6.9/m
VVR#333
Rengar · Jungle
1 / 6 / 1
22.2% KP
6,191
10.7% share
7,321g
144 CS · 6.9/m
twtv Peng04#NMIXX
Ahri · Mid
2 / 5 / 0
22.2% KP
11,416
19.7% share
8,371g
199 CS · 9.5/m
SLENDOOOO#DAC
Draven · ADC
3 / 4 / 1
44.4% KP
16,895
29.2% share
11,025g
203 CS · 9.7/m
WiIIyrex Fanboy#EUW
Taric · Support
1 / 3 / 2
33.3% KP
3,757
6.5% share
5,724g
42 CS · 2/m
Red side
Victorydetdert top acc#RANK1
Poppy · Top
8 / 3 / 4
42.9% KP
22,276
29.4% share
10,515g
180 CS · 8.6/m
ReZero#Ram
Wukong · Jungle
6 / 1 / 10
57.1% KP
13,897
18.4% share
9,874g
177 CS · 8.5/m
ttv ronaldoo#1234
Ryze · Mid
9 / 2 / 6
53.6% KP
18,339
24.2% share
11,554g
222 CS · 10.6/m
NOTH#Sus
Jhin · ADC
5 / 2 / 7
42.9% KP
14,638
19.3% share
9,772g
155 CS · 7.4/m
Walid Georgey#EUW
Rell · Support
0 / 1 / 18
64.3% KP
6,545
8.6% share
6,302g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
