Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 105 days ago
2 / 7 / 6
K / D / A
50%
Kill participation
333.7
Damage / min
6,383g
271.6 gold / min
69
31 placed · 6 cleared
20
0.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydetdert jg acc#RANK1
Yorick · Top
4 / 3 / 2
23.1% KP
15,557
20.3% share
10,265g
149 CS · 6.3/m
NattyNatt#2005
Lee Sin · Jungle
8 / 3 / 10
69.2% KP
14,796
19.3% share
12,354g
191 CS · 8.1/m
twtv laabuk#0124
Malzahar · Mid
5 / 3 / 11
61.5% KP
20,755
27% share
10,938g
220 CS · 9.4/m
Mirrai#025
Kalista · ADC
5 / 2 / 5
38.5% KP
13,349
17.4% share
12,524g
223 CS · 9.5/m
SeRiN1#EUW
Camille · Support
4 / 5 / 7
42.3% KP
12,282
16% share
7,661g
23 CS · 1/m
Red side
DefeatNotiko#EUW01
Gnar · Top
2 / 4 / 2
25% KP
17,034
26% share
8,842g
180 CS · 7.7/m
KING SUMBUL#ZYQX
Bel'Veth · Jungle
5 / 9 / 4
56.3% KP
9,987
15.2% share
8,702g
114 CS · 4.9/m
detdert mid acc#RANK1
Taliyah · Mid
4 / 4 / 6
62.5% KP
17,265
26.3% share
9,867g
172 CS · 7.3/m
detdert adc acc#RANK1
Seraphine · ADC
3 / 2 / 6
56.3% KP
13,402
20.5% share
10,453g
229 CS · 9.7/m
twtv Peng04#NMIXX
Poppy · Support
2 / 7 / 6
50% KP
7,841
12% share
6,383g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
