Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 104 days ago
5 / 7 / 9
K / D / A
48.3%
Kill participation
436.5
Damage / min
12,718g
367.9 gold / min
48
10 placed · 5 cleared
207
6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryQueen Plačková#DROGY
Vladimir · Top
8 / 3 / 10
45% KP
49,574
31.2% share
18,310g
325 CS · 9.4/m
i want sum xtc#mint
Riven · Jungle
6 / 7 / 11
42.5% KP
23,636
14.9% share
14,472g
235 CS · 6.8/m
Faith#6000
Hwei · Mid
7 / 5 / 8
37.5% KP
31,099
19.6% share
13,813g
252 CS · 7.3/m
Mr useful#361
Tryndamere · ADC
12 / 8 / 12
60% KP
33,696
21.2% share
19,460g
314 CS · 9.1/m
ttv SCPX#xdd
Maokai · Support
7 / 6 / 21
70% KP
20,881
13.1% share
12,916g
49 CS · 1.4/m
Red side
DefeatTwTv Rasadurai#TTV
Singed · Top
5 / 6 / 9
48.3% KP
36,214
25.1% share
14,530g
314 CS · 9.1/m
twtv Peng04#NMIXX
Zac · Jungle
5 / 7 / 9
48.3% KP
15,090
10.5% share
12,718g
207 CS · 6/m
mikkel#1213
LeBlanc · Mid
4 / 6 / 11
51.7% KP
22,151
15.3% share
14,432g
277 CS · 8/m
TwitchTVxKenzuke#EUW
Yasuo · ADC
8 / 11 / 5
44.8% KP
27,484
19% share
15,021g
258 CS · 7.5/m
vierfuenfkonzept#upsgg
Vel'Koz · Support
7 / 10 / 13
69% KP
43,377
30.1% share
12,690g
87 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
