Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 103 days ago
2 / 1 / 3
K / D / A
25%
Kill participation
597.6
Damage / min
9,575g
429.7 gold / min
15
8 placed · 2 cleared
227
10.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCandreN Beowulf#1723
Yone · Top
2 / 5 / 3
62.5% KP
11,741
24.8% share
7,696g
144 CS · 6.5/m
Kokoro#1206
Viego · Jungle
2 / 5 / 5
87.5% KP
9,565
20.2% share
9,611g
158 CS · 7.1/m
Posty#Herta
Ahri · Mid
3 / 3 / 2
62.5% KP
11,772
24.8% share
10,505g
209 CS · 9.4/m
dying to live#999
Lucian · ADC
1 / 5 / 2
37.5% KP
12,544
26.4% share
8,364g
189 CS · 8.5/m
WiIIyrex Fanboy#EUW
Taric · Support
0 / 2 / 3
37.5% KP
1,816
3.8% share
5,379g
36 CS · 1.6/m
Red side
Victory城郊牧笛声#0404
Fiora · Top
7 / 3 / 1
40% KP
16,139
29.8% share
11,759g
225 CS · 10.1/m
mista eat it#money
Shen · Jungle
5 / 1 / 3
40% KP
4,082
7.5% share
9,127g
150 CS · 6.7/m
twtv Peng04#NMIXX
Hwei · Mid
2 / 1 / 3
25% KP
13,316
24.6% share
9,575g
227 CS · 10.2/m
necrowl#EUW
Jhin · ADC
5 / 1 / 4
45% KP
14,406
26.6% share
10,305g
211 CS · 9.5/m
ClownsInTeam#Clown
Nautilus · Support
1 / 2 / 8
45% KP
6,260
11.5% share
6,865g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
