Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 93 days ago
15 / 4 / 6
K / D / A
70%
Kill participation
1,021.9
Damage / min
16,966g
607.4 gold / min
17
5 placed · 2 cleared
256
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJDS 2115#EUW
Illaoi · Top
0 / 7 / 3
10% KP
7,896
8.2% share
11,741g
252 CS · 9/m
RINN#EUW21
Pantheon · Jungle
7 / 3 / 13
66.7% KP
21,854
22.8% share
14,081g
215 CS · 7.7/m
Schado#EU1
LeBlanc · Mid
6 / 4 / 12
60% KP
23,329
24.3% share
11,609g
200 CS · 7.2/m
twtv Peng04#NMIXX
Ahri · ADC
15 / 4 / 6
70% KP
28,544
29.8% share
16,966g
256 CS · 9.2/m
최우제#소리꾼
Camille · Support
2 / 7 / 14
53.3% KP
14,202
14.8% share
8,459g
14 CS · 0.5/m
Red side
DefeatTimeToSuffer#ISR
Anivia · Top
4 / 3 / 3
28% KP
22,892
25.5% share
11,686g
263 CS · 9.4/m
ismααα#EUW
Skarner · Jungle
5 / 6 / 7
48% KP
17,321
19.3% share
10,493g
181 CS · 6.5/m
Annie IRL#Annie
Corki · Mid
4 / 10 / 3
28% KP
21,170
23.6% share
9,560g
197 CS · 7.1/m
Alex Consani#EUW3
Mel · ADC
11 / 7 / 4
60% KP
21,989
24.5% share
14,997g
241 CS · 8.6/m
KING SUMBUL#ZYQX
Yuumi · Support
1 / 4 / 14
60% KP
6,411
7.1% share
7,709g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
