Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 93 days ago
13 / 2 / 8
K / D / A
61.8%
Kill participation
1,076
Damage / min
15,668g
545.6 gold / min
19
5 placed · 1 cleared
249
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIntrax#EUW
Shen · Top
5 / 6 / 9
43.8% KP
39,994
27.8% share
10,963g
188 CS · 6.5/m
Spike Spiegel#hppen
Jarvan IV · Jungle
6 / 6 / 16
68.8% KP
28,026
19.5% share
12,543g
212 CS · 7.4/m
azur et asmar#paix
Vladimir · Mid
3 / 9 / 5
25% KP
20,640
14.4% share
9,041g
186 CS · 6.5/m
pinky promise#717
Twitch · ADC
11 / 6 / 9
62.5% KP
36,693
25.5% share
14,805g
205 CS · 7.1/m
Scarycrow#EUW
Poppy · Support
7 / 7 / 14
65.6% KP
18,315
12.7% share
9,768g
26 CS · 0.9/m
Red side
VictoryPeterSepp#EUW
Sion · Top
3 / 7 / 13
47.1% KP
27,972
22.4% share
11,480g
193 CS · 6.7/m
UnLeeSinManos#6767
Lee Sin · Jungle
6 / 6 / 15
61.8% KP
19,404
15.5% share
13,074g
192 CS · 6.7/m
twtv Peng04#NMIXX
Ahri · Mid
13 / 2 / 8
61.8% KP
30,899
24.7% share
15,668g
249 CS · 8.7/m
Predator 05#EUW
Karthus · ADC
10 / 9 / 9
55.9% KP
31,277
25% share
13,937g
180 CS · 6.3/m
WiLz0#Spys
Maokai · Support
2 / 8 / 18
58.8% KP
15,362
12.3% share
8,955g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
