Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 93 days ago
10 / 5 / 10
K / D / A
57.1%
Kill participation
1,217
Damage / min
15,695g
489.2 gold / min
32
4 placed · 6 cleared
251
7.8 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoeli#doss
K'Sante · Top
2 / 5 / 11
44.8% KP
33,524
22.5% share
10,962g
208 CS · 6.5/m
sknahS#rory
Jarvan IV · Jungle
4 / 5 / 13
58.6% KP
20,190
13.6% share
12,596g
200 CS · 6.2/m
Xaro#1337
Locke · Mid
16 / 6 / 4
69% KP
39,659
26.7% share
17,615g
233 CS · 7.3/m
TwTv NemonFly#guppy
Zyra · ADC
2 / 9 / 10
41.4% KP
32,840
22.1% share
12,874g
248 CS · 7.7/m
rar uwu meow#meow
Camille · Support
5 / 10 / 12
58.6% KP
22,513
15.1% share
10,310g
36 CS · 1.1/m
Red side
VictorySniffemonster#0161
Ambessa · Top
4 / 7 / 7
31.4% KP
20,537
14.5% share
11,582g
207 CS · 6.5/m
Raw Sippa#Purp
Olaf · Jungle
6 / 4 / 7
37.1% KP
26,272
18.6% share
15,105g
286 CS · 8.9/m
twtv Peng04#NMIXX
Ahri · Mid
10 / 5 / 10
57.1% KP
39,047
27.6% share
15,695g
251 CS · 7.8/m
Purple Hyacinth#Aimer
Fiora · ADC
10 / 7 / 6
45.7% KP
39,825
28.2% share
16,800g
242 CS · 7.5/m
TwTv Rasadurai#TTV
Singed · Support
5 / 7 / 18
65.7% KP
15,563
11% share
12,622g
67 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
