Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 87 days ago
16 / 2 / 8
K / D / A
75%
Kill participation
1,039.4
Damage / min
20,584g
511.2 gold / min
54
5 placed · 15 cleared
354
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBAR CHUPITO#SELE
Kennen · Top
1 / 8 / 11
37.5% KP
25,159
17.2% share
14,079g
284 CS · 7.1/m
Percepeus#EUW
Viego · Jungle
9 / 7 / 9
56.3% KP
27,160
18.5% share
18,499g
296 CS · 7.4/m
twtv Peng04#NMIXX
Ahri · Mid
16 / 2 / 8
75% KP
41,855
28.6% share
20,584g
354 CS · 8.8/m
Aristotelis#GRE
Ezreal · ADC
5 / 7 / 12
53.1% KP
44,221
30.2% share
20,937g
371 CS · 9.2/m
Fabi#520
Nautilus · Support
1 / 6 / 18
59.4% KP
8,023
5.5% share
10,681g
30 CS · 0.7/m
Red side
DefeatTwTv TaytoLOL#TOP
Cho'Gath · Top
8 / 9 / 5
43.3% KP
25,282
21.1% share
15,990g
271 CS · 6.7/m
RaiderGO#TWTV1
Darius · Jungle
5 / 6 / 12
56.7% KP
11,159
9.3% share
18,047g
344 CS · 8.5/m
试着让故事继续#0718
Corki · Mid
8 / 6 / 9
56.7% KP
34,346
28.6% share
18,896g
346 CS · 8.6/m
fantomisto#MID
Viktor · ADC
6 / 5 / 11
56.7% KP
38,232
31.9% share
18,534g
341 CS · 8.5/m
BUILT#2603
Riven · Support
3 / 6 / 10
43.3% KP
10,964
9.1% share
11,325g
46 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
