Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 79 days ago
8 / 5 / 7
K / D / A
50%
Kill participation
968.9
Damage / min
16,810g
487.7 gold / min
27
6 placed · 5 cleared
307
8.9 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
K'Sante · Top
1 / 5 / 8
30% KP
23,202
18.7% share
12,739g
299 CS · 8.7/m
acchamel#EUW
Ekko · Jungle
8 / 5 / 4
40% KP
27,923
22.5% share
16,826g
273 CS · 7.9/m
twtv Peng04#NMIXX
Ahri · Mid
8 / 5 / 7
50% KP
33,394
26.9% share
16,810g
307 CS · 8.9/m
Sjurdt#EUW
Hwei · ADC
5 / 6 / 3
26.7% KP
20,660
16.6% share
14,277g
272 CS · 7.9/m
RenoirDessendre#Miky
Pyke · Support
8 / 10 / 11
63.3% KP
19,123
15.4% share
12,385g
39 CS · 1.1/m
Red side
VictoryRaiderGO#TWTV1
Kayle · Top
4 / 9 / 4
25.8% KP
29,602
22.4% share
14,954g
318 CS · 9.2/m
GENERAL detdert#R1GX
Talon · Jungle
11 / 1 / 10
67.7% KP
36,381
27.6% share
19,931g
333 CS · 9.7/m
indoor fish#EUW
Tryndamere · Mid
8 / 8 / 6
45.2% KP
34,796
26.4% share
18,372g
342 CS · 9.9/m
KC NEXT ADKING#EUW
Akali · ADC
6 / 6 / 6
38.7% KP
25,251
19.1% share
17,067g
323 CS · 9.4/m
obscure supp#0426
Janna · Support
2 / 6 / 17
61.3% KP
5,939
4.5% share
10,182g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
